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    This Book Thinks You're an Inventor: Imagine * Experiment * Create

    €12.50
    A creative fill-in book conceived with the Science Museum to encourage children to think like an inventor by questioning everything and dreaming up new ideas.
    ISBN: 9780500651766
    AuthorRussell, Harriet
    SubAuthor1Milton, Jon
    SubAuthor2Museum, The Science
    Pub Date30/01/2020
    BindingPaperback
    Pages96
    AvailabilityCurrently out of stock. If available, delivery is usually 5-10 working days.
    Availability: Out of Stock

    This activity book helps children to think like an inventor by introducing key engineering concepts in a highly visual and entertaining way. Through fun activities and Harriet Russell's playful illustrations, it encourages readers to engage with new ideas and think about problems in a creative way.

    The book explores the six key aspects of engineering that are essential to any successful inventor: problem-finding, designing, making and testing, improving your invention, building techniques and how to find new uses for existing objects. Each spread centres on an open-ended question that introduces a different way of approaching an invention. Activities include making a bridge from toothpicks and mini marshmallows; inventing a way to lift this book without touching it; building a painting robot; designing your own remote control; and harvesting electricity from a banana. At the end of the book is a tinkering lab, which includes paper-based crafts and engineering activities.

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    This activity book helps children to think like an inventor by introducing key engineering concepts in a highly visual and entertaining way. Through fun activities and Harriet Russell's playful illustrations, it encourages readers to engage with new ideas and think about problems in a creative way.

    The book explores the six key aspects of engineering that are essential to any successful inventor: problem-finding, designing, making and testing, improving your invention, building techniques and how to find new uses for existing objects. Each spread centres on an open-ended question that introduces a different way of approaching an invention. Activities include making a bridge from toothpicks and mini marshmallows; inventing a way to lift this book without touching it; building a painting robot; designing your own remote control; and harvesting electricity from a banana. At the end of the book is a tinkering lab, which includes paper-based crafts and engineering activities.